![]() Something which seems to me could not be achieved in the same way in any Font software. I often draw several version of a letter and then interpolate and/or adjust them various times to "get" the curves as faithful as possible to the original. ![]() I mean blending as a basic tool in vector programs, not aimed interpolation. They are very different things, and I suppose they favor from very different vector drawing approaches.Īs far as blending: again, no. I mean doing a faithful digital version based on scans of hot metal prints and/or pictures of the lead. No, I did not mean "historical" in the sense you mean here. I assume when you talk about the blending tool in Illustrator you mean the same as interpolating between masters in Glyphs? Read the tutorials, they’re quite straightforward and easy to understand. BTW, I did this ‘historical’ typeface using Glyphs and a trackpad and I no longer have RSI. I switched to a trackpad because I was getting RSI with a mouse, it took a bit of getting used to but I now find it much easier and faster. I can't even use a trackpad, for anything.Īside from how much one finds it practical, is that good for your wrists? I know for many a mouse is not, luckily it never gave me problems so far. And for those who don’t want or can’t, there’s still FL or hackintosh. So, if you weight all of the costs even beyond just money, multi-platform support seems more harmful than beneficial. I know a bunch of people (including myself) who got a Mac because of Glyphs and are perfectly happy with that choice. I guess we see the results of playing on two fields in FL being buggy for years, or even Adobe apps being slow and clumsy in development. Would all of the independent plugins and scripts work on Windows as is? If not, would all of the independent developers need Windows machines, extra knowledge, time and be willing to rewrite their mostly free or personal tools for the second system? Remember time required for bug fixing, adding new features, answering questions on the forum, writing tutorials, figuring out shortcuts for different keyboards, probably rewriting UI and just maintaining the overall quality. The question is whether you’d prefer the developers to spend time and budget on improving one version or maintaining two.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |